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Vivien Farkas

Game Designer

I am a game designer with over 8 years of experience in LARP creation and additional narrative design work across various interactive projects. I specialise in designing experiences that blend storytelling, player agency, and meaningful themes—from educational content to immersive emotional journeys. As one of the creators of the award-winning project Climate for All, I seek opportunities to leverage my game design skills for social and environmental impact. My portfolio also includes chamber LARPs, larger event productions, and narrative-driven experiences, all crafted with a deep understanding of player psychology and a passion for creating impactful moments.


My creative interests span fantasy, horror, historical drama, and political satire, but I thrive just as well in comedy, science fiction, and educational storytelling. Whether designing complex branching narratives, mechanics that enhance emotional engagement, or immersive worlds that invite exploration, I bring innovation, attention to detail, and a player-first mindset to every project. I’m eager to collaborate with passionate teams to create bold, meaningful, and emotionally rich games that truly resonate.

Vivien Farkas
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